Computer Graphics with Three.JS
Fall 2017
蔡育曄 (YuYeh)
信箱聯絡請點選這裡
Clock.html
Clock Animation
Tank.html
Hierarchical model, Cannonball
Car.html
OBJ model, Kinematic Drive, Rectangle-Circle Intersection, Dual Viewports
Shadowmap.html
Class, Raycaster, Shadow Map
BasicGLSLExample.html
Coordinate vs Shading (with select/option)
GLSLInTeapotClass.html
Using GLSL shaders in a class